﻿<?xml version="1.0" encoding="utf-8"?><Type Name="FormatterConverter" FullName="System.Runtime.Serialization.FormatterConverter"><TypeSignature Maintainer="auto" Language="C#" Value="public class FormatterConverter : System.Runtime.Serialization.IFormatterConverter" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit FormatterConverter extends System.Object implements class System.Runtime.Serialization.IFormatterConverter" /><AssemblyInfo><AssemblyName>mscorlib</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.Runtime.Serialization.IFormatterConverter</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName></Attribute></Attributes><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Represents a base implementation of the <see cref="T:System.Runtime.Serialization.IFormatterConverter" /> interface that uses the <see cref="T:System.Convert" /> class and the <see cref="T:System.IConvertible" /> interface.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public FormatterConverter ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.Runtime.Serialization.FormatterConverter" /> class.</para></summary></Docs></Member><Member MemberName="Convert"><MemberSignature Language="C#" Value="public object Convert (object value, Type type);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance object Convert(object value, class System.Type type) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /><Parameter Name="type" Type="System.Type" /></Parameters><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to the given <see cref="T:System.Type" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param><param name="type"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Type" /> into which <paramref name="value" /> is converted. </param></Docs></Member><Member MemberName="Convert"><MemberSignature Language="C#" Value="public object Convert (object value, TypeCode typeCode);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance object Convert(object value, valuetype System.TypeCode typeCode) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /><Parameter Name="typeCode" Type="System.TypeCode" /></Parameters><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to the given <see cref="T:System.TypeCode" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" />, or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param><param name="typeCode"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.TypeCode" /> into which <paramref name="value" /> is converted. </param></Docs></Member><Member MemberName="ToBoolean"><MemberSignature Language="C#" Value="public bool ToBoolean (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool ToBoolean(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToBoolean(System.Object)" /> method instead. For more information, see <see cref="T:System.Boolean" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.) </para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a <see cref="T:System.Boolean" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToByte"><MemberSignature Language="C#" Value="public byte ToByte (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance unsigned int8 ToByte(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Byte</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToByte(System.Object)" /> method instead. For more information, see <see cref="T:System.Byte" />, <see cref="T:System.Convert" /> and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to an 8-bit unsigned integer.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToChar"><MemberSignature Language="C#" Value="public char ToChar (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance char ToChar(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Char</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToChar(System.Object)" /> method instead. For more information, see <see cref="T:System.Char" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a Unicode character.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToDateTime"><MemberSignature Language="C#" Value="public DateTime ToDateTime (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype System.DateTime ToDateTime(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.DateTime</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToDateTime(System.DateTime)" /> method instead. For more information, see <see cref="T:System.DateTime" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a <see cref="T:System.DateTime" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToDecimal"><MemberSignature Language="C#" Value="public decimal ToDecimal (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype System.Decimal ToDecimal(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Decimal</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToDecimal(System.Object)" /> method instead. For more information, see <see cref="T:System.Decimal" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a <see cref="T:System.Decimal" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToDouble"><MemberSignature Language="C#" Value="public double ToDouble (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance float64 ToDouble(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToDouble(System.Object)" /> method instead. For more information, see <see cref="T:System.Double" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a double-precision floating-point number.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToInt16"><MemberSignature Language="C#" Value="public short ToInt16 (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int16 ToInt16(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int16</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToInt16(System.Object)" /> method instead. For more information, see <see cref="T:System.Int16" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a 16-bit signed integer.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToInt32"><MemberSignature Language="C#" Value="public int ToInt32 (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int32 ToInt32(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToInt32(System.Object)" /> method instead. For more information, see <see cref="T:System.Int32" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a 32-bit signed integer.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToInt64"><MemberSignature Language="C#" Value="public long ToInt64 (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int64 ToInt64(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int64</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToInt64(System.Object)" /> method instead. For more information, see <see cref="T:System.Int64" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a 64-bit signed integer.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToSByte"><MemberSignature Language="C#" Value="public sbyte ToSByte (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int8 ToSByte(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.SByte</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToSByte(System.Object)" /> method instead. For more information, see <see cref="T:System.SByte" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a <see cref="T:System.SByte" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToSingle"><MemberSignature Language="C#" Value="public float ToSingle (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance float32 ToSingle(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Single</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToSingle(System.Object)" /> method instead. For more information, see <see cref="T:System.Single" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a single-precision floating-point number.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToString"><MemberSignature Language="C#" Value="public string ToString (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance string ToString(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToString(System.Object)" /> method instead. For more information, see <see cref="T:System.String" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts the specified object to a <see cref="T:System.String" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToUInt16"><MemberSignature Language="C#" Value="public ushort ToUInt16 (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance unsigned int16 ToUInt16(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.UInt16</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToUInt16(System.Object)" /> method instead. For more information, see <see cref="T:System.UInt16" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a 16-bit unsigned integer.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToUInt32"><MemberSignature Language="C#" Value="public uint ToUInt32 (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance unsigned int32 ToUInt32(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToUInt32(System.Object)" /> method instead. For more information, see <see cref="T:System.UInt32" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a 32-bit unsigned integer.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member><Member MemberName="ToUInt64"><MemberSignature Language="C#" Value="public ulong ToUInt64 (object value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance unsigned int64 ToUInt64(object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.UInt64</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method uses the invariant culture (see <see cref="P:System.Globalization.CultureInfo.InvariantCulture" />). To use the current culture or to specify a culture, use the <see cref="M:System.Convert.ToUInt64(System.Object)" /> method instead. For more information, see <see cref="T:System.UInt64" />, <see cref="T:System.Convert" />, and <see cref="T:System.ValueType" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Converts a value to a 64-bit unsigned integer.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The converted <paramref name="value" /> or null if the <paramref name="type" /> parameter is null.</para></returns><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The object to convert. </param></Docs></Member></Members></Type>